CurveForge is a controller-curve builder made for Maya rigging, compatible with Maya 2025 / 2026.
Features:
- 18+ built-in controller shapes (2D: circle, square, arrow, cross, gear, COG and more; 3D: cube, sphere, diamond, cylinder and more)
- Custom shape library: save any curve in your scene as your own shape and reuse it
- One-click renaming: batch-rename controllers using a side_name_type naming rule
- CV scale/rotate, shape swap, and color management (Maya standard color indices)
- Automatic L_/R_ mirroring, including whole group hierarchies
- Freeze transforms, delete history and other common tools in one place
Who it is for: riggers and technical directors who want to speed up controller creation and management.
The download is a single Python file (.py). Drag it into the Maya viewport to run it, or run this in the Script Editor:
import ctrl_curve_tool
ctrl_curve_tool.show()




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